Cutscenes

All the in-game cutscenes from Star Control 3.


Introduction

At the end of the Hierarchy war, you sacrificed your priceless Precursor vessel to demolish the enemy battle platform, the Sa-Matra. You escaped in a tiny pod ship, hoping to outrun the cataclysmic energies unleashed in the final explosion.

But the massive energies unleashed in the cataclysmic maelstrom ripped a hole in time and pulled your escape pod into the near future.

You witnessed a great battle at the Galactic Core. A vast armada of the galaxy's great sentient races stood poised against an unknown enemy as reality itself hovered on the brink of interdimensional collapse. You lost consciousness as you watched the sentient races die screaming, their life energies sucked into the void.

Your escape pod then hurtled back through time and space to your home quadrant.

Back home your allies celebrated your victory as reality continued to deteriorate. Suddenly Hyperspace travel stopped working. The only form of interstellar travel left was your newly-built Precursor vessel.

You hastily formed a union between your old allies and the defeated Hierarchy. Explorer groups warped toward the Galactic Core in search of a cure for a dying galaxy.




Picus anomaly

Unnatural interdimensional fatigue suddenly causes the Picus system to collapse into nothingness, leaving behind a strange dark anomaly.




Picus anomaly

The Eltanin system collapses into a dark anomaly - another victim of unnatural interdimensional fatigue.




The Crux fleet arrives at Eltanin

Following the collapse of the Eltanin system, a Crux fleet arrives to confront the player.




Tyche anomaly

Without warning, the Tyche system collapses into a dark anomaly.




The Heralds arrive

The Heralds arrive in the Kessari Quadrant with their fleet of Eradicators.




The Heralds are defeated

The Herald forces are utterly humbled by the Captain and are forced to retreat.




Daktaklakpak self-destructs

The Daktaklakpak Vivisector self-destructs in an orgy of mechanical rapture.




The Spathi leave the League

In a mass exodus, the Spathi abruptly leave the League to join the Crux.




The Spathi rejoin the League

With the war safely behind them, the Spathi gratefully return to the League.




The VUX and Vyro-Ingo are reunited

The VUX and Vyro-Ingo races rejoin after you combine their Encrustation Matrices.




Mycon Deep Child emerges

The Mycon Deep Child struggles to emerge from the smothering embrace of the elder Mycon Podship.




Plexor is defeated

The Ploxis Precursor vessel is destroyed, but Plexor has nothing to lose. If the Ploxis cannot have the galaxy, no-one can!




Game Over (Bad ending)

The fabric of time and space buckles and tears as all sentient life in the galaxy dies screaming.




Victory (Good ending)

You successfully fill the Sentience Silo and see off the Eternal Ones for another galactic cycle.




Page created by Tsing.
Layout inspired by Star Control 2.