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Auto-aim laser | |||
Short-range hyperdrive shunt | |||
Victory Ditty | |||
Trivia The laser sound was changed from the original SC2 sound for unknown reasons. |
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Laser fire | |||
Tractor beam | |||
Victory Ditty | |||
Trivia The victory ditty was changed from the original SC2 version for unknown reasons. |
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Tri-directional cannons | |||
Launch warp beacon | |||
Warp beacon beep | |||
Warp to beacon | |||
Victory Ditty |
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Grabbing arms | |||
Drill weapon | |||
Missile mine drop | |||
Missile mine activates | |||
Victory Ditty |
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Auto-tracking weapon | |||
Repairing ship | |||
Victory Ditty | |||
Trivia The weapon sound is shared with the Precursor ship primary weapon. |
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MX Missile | |||
Point defence laser | |||
Victory Ditty |
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Guardian missile 'Go' | |||
Guardian missile 'No' | |||
Teleport opponent | |||
Victory Ditty |
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Bolo weapon | |||
Weapon hits target | |||
Speed Burst | |||
Regrow crew | |||
Victory Ditty |
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Weapon fires | |||
Cloaking device | |||
Victory Ditty | |||
Trivia The cloaking sound is a re-use of the Ilwrath Avenger decloaking sound from Star Control 2. Unlike the Ilwrath, the Herald does not have a separate sound for cloaking / decloaking. |
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Spinning blade | |||
F.R.I.E.D system | |||
Victory Ditty | |||
Trivia This victory ditty was re-recorded with different instrumentation for unknown reasons. |
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Primary fire | |||
Drop spread mine | |||
Spread mine detonate | |||
Victory Ditty |
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Oscillating forward bullets | |||
Phase Shift | |||
Victory Ditty |
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Homing plasmoid | |||
Regrow crew | |||
Victory Ditty |
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Turret cannon | |||
*GO! GO!* | |||
Intruder! | |||
Marine zaps crew | |||
Marine dies | |||
Turret turning sound | |||
Victory Ditty | |||
Trivia The game files contain one alternative higher-pitched variation of the "Go" sound, and three alternatives of the "Intruder" sound. However, these are not used in game. |
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Cluster missile launch | |||
Cluster missile detonates | |||
Control Inhibition missile | |||
Control Inhibition missile hits target | |||
Victory Ditty |
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Short-range minigun | |||
Resurrection | |||
Baby! Dodo! Fool! Idiot! Jerk! Loser! | |||
Moron! Nerd! Nitwit! Stupid! Twit! Wimp! Worm! | |||
Victory Ditty | |||
Trivia The final note of the original Star Control 2 victory ditty is cut off in this version for reasons unknown. The Pkunk taunts omit "Dummy!" from the original Star Control 2. |
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Long-range tracking missile | |||
Redirection shield activates | |||
Redirection shield bounce | |||
Victory Ditty | |||
Trivia The Plunderer victory ditty is also used for the Ploxis Precursor vessel in the main game. |
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Primary weapon | |||
Point defence weapon | |||
Victory Ditty | |||
Trivia The weapon sounds are also used by Ploxis Precursor vessel. The primary fire sound is also shared with the Doog Constructor. |
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Primary fire | |||
Backward Utilized Tracking Torpedo | |||
Victory Ditty |
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Stiletto fire | |||
Syreen call hypnotisation field | |||
Recovering crew | |||
Victory Ditty | |||
Trivia This victory ditty was re-recorded with different instrumentation for unknown reasons. |
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Fusion Blast | |||
Launch Fighters! | |||
Fighter zaps target | |||
Fighter returns to ship | |||
Victory Ditty | |||
Trivia The victory ditty loses its bass part in the second half compared to the Star Control 2 version for reasons unknown. |
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Wide area guns | |||
Shield activate | |||
Victory Ditty | |||
Trivia Unlike Star Control 2, there is no dedicated "Shield absorbs energy" sound effect. |
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Gigawatt laser | |||
Limpet cocoon launch | |||
Limpet bite | |||
Victory Ditty |
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Shield attack | |||
Drop wake | |||
Victory Ditty | |||
Trivia A fourth sound effect, possibly a "shield ram" sound, is present in the game files but is unused in game. |